Master's and Bachelor's of Game Design

What we are looking for:
Our students can arrive as programmers, designers, or visual or audio developers. But they are just as likely to have backgrounds in theater, economics, education, engineering, political activism, philosophy, journalism, or a hundred other fields. The diversity of our student body reflects the collaborative, interdisciplinary nature of game design.

You DON’T need to have experience in making games in order to be in the program. You DO need to have creative talent, a passion for games, and a unique point of view about why you want to study game design. The NYU Game Center strives for a diverse student body. American students are often in a minority, and we strive for a rich mix in terms of culture, gender, and background.

What we offer:
The NYU Game Center offers a 4-year Bachelors of Fine Arts and 2-year Masters of Fine Arts in Game Design. We are located inside NYU’s famous Tisch School of the Arts program, and like other Tisch programs in film, dance, and theater, we look at games as a creative form of art. Students learn about game design, development, and scholarship, preparing them for careers as game designers, developers, scholars, and critics.

The program structure approaches games through the lenses of design, technology, and culture, with a focus on making games. The program also offers flexibility to take courses that range from collaborative game production to critical analysis to specialized elements of visual and audio design.

  • Game Academia

Main Contact

Dylan McKenzie

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